Skip to content
·By the Gaia Legends Team·— viewsBedrock Edition1.18.30development

Bedrock Edition 1.18.30 Development Changes Summary

Filed under Minecraft Economy & Trading · How we create content

Version scope: Bedrock Edition 1.18.30

Swamp biome with frogs, tadpoles, and a goat in Bedrock Edition 1.18.30 development

Key Takeaways

PointDetails
The /tickingarea command noThe /tickingarea command no longer modifies areas from entities with the tick_world component.
Frog spawn is nowFrog spawn is now destroyed by pistons, falling blocks, and removal of water below; it can be placed on waterlogged blocks.
Goat horns received aGoat horns received a cooldown period each use.
Frogs can now beFrogs can now be tempted and bred using slimeballs, with adjusted swamp spawning (weight 10, herd size 2-5).
Tadpole health increased fromTadpole health increased from 4 HP to 6 HP.
GameTest Framework added 14GameTest Framework added 14 vector math functions including distance, lerp, cross product, and component-wise operations.

Release Timeline and Platform Availability

Bedrock Edition 1.18.30's second development build was released as Beta 1.18.20.23 on Windows, Android, and Xbox, and as Preview 1.18.20.24 on iOS, iPadOS, and Xbox. The Xbox Preview version arrived a few days later on February 7, 2022.

Bedrock Edition 1.18.30/Development versions: Beta 1.18.20.23 (Windows, Android, Xbox) or Preview 1.18.20.24 (iOS, iPadOS, Xbox) is the second beta/Preview version for Bedrock Edition 1.18.30, released on February 2, 2022, which fixes bugs.

Bedrock Edition 1.18.30/Development versions: Xbox would also receive the preview version on February 7, 2022.

Command and Behavior Adjustments

Two significant behavior changes affect mapmakers and add-on creators:

  • The /tickingarea command no longer modifies areas from entities that have a tick_world component.
  • The EatMobGoal AI goal is now unable to start when the target is the player.

Bedrock Edition 1.18.30/Development versions: Commands The /tickingarea command no longer modifies areas from entities with tick_world component.

Bedrock Edition 1.18.30/Development versions: EatMobGoal EatMobGoal is now unable to start when the player is the target.

Frog Spawn and Tadpole Tweaks

Bedrock Edition 1.18.30 Development Changes Summary supporting Minecraft scene 1

Frog spawn received several mechanical updates to make it more consistent:

  • Breaks when pushed by a piston.
  • Destroyed when the water source beneath it is removed.
  • Can now be placed on waterlogged blocks.
  • Can no longer be placed above solid ground or underwater using the /fill command.
  • Destroyed by falling blocks.

Tadpole health was also buffed from 4 HP to 6 HP, making them slightly more survivable.

Bedrock Edition 1.18.30/Development versions: Frog Spawn Now breaks when pushed by a piston.

Bedrock Edition 1.18.30/Development versions: Tadpole Health is now 6HP, instead of 4HP.

Goat Horn Cooldown Added

Goat horns now have a cooldown period every time they are used, preventing rapid spamming of the sound.

Bedrock Edition 1.18.30/Development versions: Goat Horns Now have a cooldown period every time they are used.

Frog Breeding and Spawning Changes

Frogs became breedable: they can be tempted and bred using slimeballs. Their natural spawning in swamps was adjusted to a weight of 10 with a herd size of 2–5.

Bedrock Edition 1.18.30/Development versions: Frog Can now be tempted and bred using slimeballs.

Bedrock Edition 1.18.30/Development versions: Adjusted Frog spawning in Swamps, weight 10, herd size 2-5.

GameTest Framework Vector Additions

A large set of vector math functions was added to the Vector class in the GameTest Framework. These include:

  • length() and normalized() method functions.
  • Static functions distance, lerp, slerp, cross, add, subtract, multiply, divide, min, and max.
  • Overloaded multiply and divide for scalar operations.

These additions make complex spatial calculations much easier for add-on developers.

Experimental Toggles Required

All the new mob, block, and technical changes mentioned above require enabling specific experimental toggles. You must enable "The Wild Update", "Vanilla Experiments", and "Enable GameTest Framework" to access them in the beta/preview.

Bedrock Edition 1.18.30/Development versions: These additions and changes are accessible by enabling the "Wild Update", "Vanilla Experiments", and "Enable GameTest Framework" experimental toggle.

If you're interested in how these changes might interact with the broader Bedrock economy, check out our detailed guide on the Bedrock Villager Economy system.

Sources

Frequently Asked Questions

What is the exact version number for the second beta of 1.18.30?

The second beta is version 1.18.20.23 on Windows, Android, and Xbox, and preview 1.18.20.24 on iOS, iPadOS, and Xbox. The Xbox preview version was released on February 7, 2022.

How do I access these frog and tadpole changes?

You need to enable the "The Wild Update" experimental toggle in the world settings, along with "Vanilla Experiments" and "Enable GameTest Framework". The changes will then apply to new or existing worlds using that toggle.

Did the 1.18.30 beta change the villager trading or economy system?

No. The recorded changes in this beta focused on technical commands, frog/tadpole mechanics, goat horns, and the GameTest Framework. Villager trading remains as implemented in previous versions. For a full breakdown of Bedrock's economy system, see our dedicated guide.

Can I use the /tickingarea command normally in this beta?

Yes, but it will no longer modify ticking areas that originate from entities with the tick_world component. This change prevents certain conflicts and is intended to make area management more predictable.

Related guides

Have a question or another approach?

Compare notes with other readers. Include your edition and version when discussing mechanics.